Did you try expoting to .x (from Milkshape) and then importing the .x file into MED? (you could also try expoting to 3ds)

EDIT: I just tried myself...Exporting from Milkshape to Milkshape-ASCII and importing the file in MED works best for me! It keeps both, animation and groups (including multiple uv sets). This should definately work for you

Last edited by Loopix; 01/10/07 22:21.