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Re: PreVa - Anime-Stylized Mecha Action
[Re: lostclimate]
#106042
01/10/07 17:31
01/10/07 17:31
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Joined: Jun 2006
Posts: 2,640
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Hey, this game's great! I don't quite get it though... is there some explanations about the controls etc somewhere? And are there any friends? I just shoot everyone... but everyone against one is kinda difficult to beat I really like it! you're doing a great job! from the first screens I saw, to be honest, I didn't think it'd turn out this good. Very nice job, keep it up! I can see it's still a tech demo, but you're doing very nice, keep it up! Micha
~"I never let school interfere with my education"~ -Mark Twain
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Re: PreVa - Anime-Stylized Mecha Action
[Re: Germanunkol]
#106043
01/10/07 18:05
01/10/07 18:05
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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@Germankol: yes, the controls are explained in the Readme file, which is located in the games directory under the Readme Dir. And don't kill the blue guys they are your friends ^^ @lost_climate: great, if you wish to know more i'll send you a pm, and we can set something up for you to be a beta tester, we could use as many as possible, of course all beta testers get a free copy of the game, and credit for their work. @everyone: We'd like a good stable team of beta testers, if anyone else wishes to join, the only requirements are at least a good amount of c-script knowledge, at least an intermediate knowledge is recommended, but we could use testers of all kinds
Last edited by Manslayer101; 01/10/07 18:09.
- aka Manslayer101
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Re: PreVa - Anime-Stylized Mecha Action
[Re: frazzle]
#106045
01/14/07 04:19
01/14/07 04:19
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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it's just me and mpdev, and toolman does the music, we recently added a new scripter, however, he has given us no word. i worked on the ai 2 days ago and it's now even smarter than it was before, the movement is still random, but i do need some help on it. So far i'm pleased with alot of it, as soon as the bugs are worked out PreVa will be really great.
lostclimate: im sorry i couldn't send the files, it will have to wait until monday, we have updated a bit, so the file might be 40 mb or so as well, i will be password protecting the install, and sending you the password as soon as it's done
- aka Manslayer101
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Re: PreVa - Anime-Stylized Mecha Action
[Re: lostclimate]
#106047
01/15/07 02:17
01/15/07 02:17
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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the torrent on the download page doesn't work yet, however, it is available on mini nova. PreVa TorrentIf you wish to support us, you may help us by becoming a "seeder" if you use a torrent application.
- aka Manslayer101
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Re: PreVa - Anime-Stylized Mecha Action
[Re: mpdeveloper_B]
#106048
02/02/07 21:09
02/02/07 21:09
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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i'm sure everyone has noticed that we haven't been active for the last 3 weeks, there haven't been many updates or posts, some may be wondering if PreVa is still going strong, well, it is. it's still going as strong as the first day we started on it, but thats why there haven't been many updates, we've been busy on PreVa for the last 3 weeks, because we had the time to do it. Just yesterday the destructable buildings were created and the code has been added, i'm hugely debating about showing this off, thanks to David Lancaster we now have a new 3rd person camera, and we will be adding his "kingdom hearts style movement" for our beam saber system, we are ecstatic about it, and would love to show it off, but it may be a while before we have new screen shots or videos.
We are still searching for beta testers, we really need them, we need help on our ai and other parts of the game, if you can help me with that, i would be truly greatful, right now i'm having george help me by implementing his ai from the aum's, but it will be a modified version.
As for anyone wanting to be a beta tester, you won't get paid sadly, however, you will recieve a free copy of PreVa as well as credit for your work, i would like to add a side note:
everyone who has helped us with any form of code work is going in the credits, the game is only halfway done, but we have a huge list of helpers, everyone who has helped with code elements or otherwise is listed below:
ARAS14 Bloodline Claus_N demiGod dennis_fantasy Filipe George Gnometech Gorthaur Grimber Ireng Josiah Kerkelenz khanoftruth Kinji_2007 LarryLaffer lostclimate - also a beta tester quasarchangel Scorpion seneca Sinthoras SoV Thunder Trooper119 ulillillia vlau
i would like to take the time to say thank you for every bit of help you have provided, we really enjoy having you guys help us, your credit will be given when the game is released as well. However without giving a direct DOR, i'll only say this, we expect to have PreVa out sometime this spring, we apologize for updating those who have been waiting for us, but i guess this will suffice for now, and please, anyone wishing to be a beta tester, just say so.
- aka Manslayer101
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Re: PreVa - Anime-Stylized Mecha Action
[Re: mpdeveloper_B]
#106049
02/02/07 23:44
02/02/07 23:44
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Joined: Oct 2005
Posts: 196
ambe
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Joined: Oct 2005
Posts: 196
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were do I sign up ? ^^ for the beta testing I mean ^^
- code monkey
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Re: PreVa - Anime-Stylized Mecha Action
[Re: ambe]
#106050
02/03/07 01:11
02/03/07 01:11
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Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
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sending you a pm now
also, this is for lc and ambe since you guys wish to be beta testers, i'll be updating the preva files next week, including the new camera and some fixes, it will still have the demo levels, because we are working on the games real levels, i'll try and update it as much as possible, and i will send you both an email when it is done
Last edited by Manslayer101; 02/03/07 01:13.
- aka Manslayer101
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