Hi!
I created a model with 3D Studio Max 6, but when i put in Wed the textures are mixed, i export from 3d studio max to *.3ds, and import in FragMotion, and export from FragMotion to .mdl and import in Wed.
Strangely when I export from 3d studio max to Med and from Med to Wed the model dont appear in the game but appear in med...
please somebody can explain me, how i can export a model from 3D Studio Max and put in 3DGS with the correct textures?
Thanks a lot!