I've finished modeling my character, however I want to be able to change different clothings during game play and to do this I was thinking of creating clothings seperately and attaching them to the NUDE human model as an entity.
The human model will have different actions such as walk, run and attack. Is it possible to attach animated clothings as entities onto the human model. So when the character is in walk mode at frame 1, the counter-part of the clothing entity is also at frame 1, when the character is in walk mode at frame 2, the counter-part of the clothing entity is also at frame 2, etc...?? Thanks.