i also have another question, but I don't want to create a new topic. After I skin the model using the UVW Unwrap in 3D Studio Max, the skin looks good on the model in the PERSPECTIVE viewport. But when I use the MDL Exporter plugin or the Max2MDL plugin created by Malabar and then load the skinned model into MED, the skin appears on the inside of the model - not on the outside.
What is causing this to happen?