I am using a mirrored floor, for a basketball game I am making.

I have gotten the mirror to work just fine.

I would like to toggle the mirror on and off inside of the program.

Depending on what my client needs to show for a demo.

I have tried -

mirror.visible = off;
mirror.portalvisible = off;

No luck...

Is there a way for me to turn off Mirror attributes and turn them back on inside of my running game.

Ken