|
|
Re: smooth shadows on blocks
[Re: demiGod]
#108338
01/22/07 03:21
01/22/07 03:21
|
Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
|
Expert
Joined: Oct 2003
Posts: 4,131
|
Quote:
Your screen looks exactly like in my system.
Well it certainly doesn't look that way from the screenshots; Darklord's screenshot looks clearly better to me. I have also tested it ony my system and it looks fine to me, transition is very smooth.
I assume you have some setting wrong... Maybe you are running in 16 bit color? What kind of video card do you have?
|
|
|
Re: smooth shadows on blocks
[Re: Matt_Aufderheide]
#108339
01/22/07 13:28
01/22/07 13:28
|
Joined: Jun 2003
Posts: 1,017 Germany
Thomas_Nitschke
Senior Developer
|
Senior Developer
Joined: Jun 2003
Posts: 1,017
Germany
|
Probably the texture itself is rendered in 16 bit, so that the shadowmap is not the actual problem? AFAIK it can be found in the manual that textures from a .WAD file are always rendered in 16 bit colour depth. You could try and use WED's "Add folder" option instead of a .WAD and see if it does any good.
Formerly known as The Matrix - ICQ 170408644
I've been here for much longer than most people think. So where's my "Expert" status?
|
|
|
|
|
|