Hi I would like to know the same stuff you guy's where talking about but try to make it in english.. I would like to know how I could make a building blow up into peacies and also I would like to know how to make a 3d model enity the main player or computer if the person get's hit by a car with high speed he would fly and if he hit's a door or window or tables mostly any object it will damage it but the damage should be determined by how fast/speed the player mdl flight was that should determined how much damage an object should get.