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Re: A7 and when
[Re: Felixsg]
#108902
01/27/07 13:48
01/27/07 13:48
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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1-Maybe 2-Yes 3-Thats just bullsh*t
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: A7 and when
[Re: Felixsg]
#108903
01/27/07 14:45
01/27/07 14:45
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Joined: Dec 2003
Posts: 139 Norway
Turotulco
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Member
Joined: Dec 2003
Posts: 139
Norway
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Quote:
A7 are directx10 (the vista experiment) or are compatible with direcxt9 also (xp more computer) I read the games in some where the vista games need a rating from one place(I not renember the name) to run (from 2000$ to 3000$, every game)
Executables created for Vista will need to be signed. The process is fairly simple but it's not really cheap, although you can pick up a certificate for $5-700 USD per year. There are many different certifying agencies, and basically they will put you through a bunch of hoops so they can establish that you are who you say you are. Then they send you a key. You take that key and run it through a utility that packages your executable with a valid signature (based on your key) Ever after, when your executable runs, Vista will verify the executable with the certifying agency. What I am not clear on yet is whether it only does that at the first execution, periodically, or every time. Some folks have dial-up and this creates a can of worms. But it not only affects games, it affects all software produced for the PC.
Welcome to the wonderful world of Digital Rights Management! Often referred to as the longest suicide note in history. I program for a medium sized company, so we can easily eat the moderate cost and hassle. We are testing on two Vista machines at this time. But it's going to be hell for Indies I think.
That being said, there are ways to make your exe's run on Vista without the certification, but it requires your user to edit values in his security settings to allow your application to run as a trusted application. This will work for close friends, or a small development team. But to release a game to the public, the only acceptable route is going to be to buy your certification and sign your exe.
b. rgds.
T
"That which does not kill us, makes us stranger.
Are you sure you don't you mean stronger?
Yes. Quite sure."
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A6 Commercial Ver 6.5
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Re: A7 and when
[Re: Turotulco]
#108904
01/27/07 15:01
01/27/07 15:01
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Joined: Dec 2003
Posts: 139 Norway
Turotulco
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Member
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Posts: 139
Norway
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Addendum.
The Vista signing seems to be necessary only for exe's run over a network. I'm struggling my way through the certification process this weekend. This is all new ground. I do know that we have installed and run two non-signed applications locally on a Vista laptop and had no problem. But when we access the .exe's over a mapped network drive, we get the certificate warning. So likely it will not be a problem for locally run games after all. MMORPG may be a different issue. But as long as you are not executing remote apps, all seems OK.
b. rgds.
T
"That which does not kill us, makes us stranger.
Are you sure you don't you mean stronger?
Yes. Quite sure."
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
A6 Commercial Ver 6.5
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Re: A7 and when
[Re: Doug]
#108906
01/30/07 05:35
01/30/07 05:35
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Joined: Dec 2003
Posts: 139 Norway
Turotulco
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Member
Joined: Dec 2003
Posts: 139
Norway
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That makes sense. We've already got our old legacy database development environment on Vista, and the IDE for that one is 16 bit. I didn't think Vista was supposed to handle 16 bit. Even the old .hlp format files are functional. And that tool is not a signed application. Our main app is also installed on Vista and works fine when run locally. It's only while executing modules over a network that we have been recieving content warnings. So it seems like for the time being, all is well in Mudville. In bringing Vista to market MS has had to back off on a lot of technologies they were pushing hard for, from the new file system to XAML. Hopefully they will find it necessary to take a second look at DRM also. Here's an interesting BLOG on the subject: Potential Vista Headaches While I don't think MS will be doing anything fundementally stupid marketing wise, it does look like they are taking tighter control over the user environment. For Indies it may be a double edged sword. For game engine developers it may be an opportunity. OK, this should be on the 3DGS and Vista thread. I'll shut up now. LOL
b. rgds.
T
"That which does not kill us, makes us stranger.
Are you sure you don't you mean stronger?
Yes. Quite sure."
~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
A6 Commercial Ver 6.5
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