Hehe, okay Young_Link now that was what most people preferably call bullshit
No offense But my.polygon hast absolutely nothing to do with shading - it is a collision flag (see manual).

eyebird: I think you are most likely looking for the lighting parameters of mat_model (the default material assigned to models) - if so, have a look at the manual, section "Predefined Materials". This should get you going


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?