Hello,

I just wanted to ask you about the disadvantages of model based levels (compared to levels created in WED using blocks etc.) (Are there any disadvantages at all? Are there any limitations or constraints when I build a complete level architecture in a different program like Cinema4D and export it via fbx into MED (the version which comes with lite-c beta (capable of fbx import) and save it as mdl?)

Thanks for your help in advance,
Marco