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Re: A7 Renderer [Re: FoxHound] #111123
02/07/07 18:05
02/07/07 18:05
Joined: Sep 2003
Posts: 9,859
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FBL Offline OP
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FBL  Offline OP
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Posts: 9,859
Quote:

My computer neve likes to have the Res resized when entering a full screen app. So for making your games I would keep the Res the same as the destop or move the destop size to the size of your game for that time.




I know, but this is only a temproary solution.
For development I'm not working in fullscreen anyway.

Re: A7 Renderer [Re: FBL] #111124
02/07/07 21:30
02/07/07 21:30
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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I now managed to have the same problem, when I change the resolution while ingame at fullscreen and close the engine, the windows are all resized. (switched around 5 times by pressing F5 and I got one error, dunno what the error said because I only heard a DUNK, but saw nothing.)

Last edited by Jostie; 02/07/07 21:32.

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Re: A7 Renderer [Re: Joozey] #111125
02/09/07 00:14
02/09/07 00:14
Joined: Nov 2003
Posts: 108
Oklahoma, USA
FixxeR Offline
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As far as the error goes, maybe it tried to switch to a resolution unsupported by your Monitor/Graphics card?

FixxeR


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Re: A7 Renderer [Re: FixxeR] #111126
02/09/07 15:55
02/09/07 15:55
Joined: Sep 2003
Posts: 9,859
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FBL Offline OP
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FBL  Offline OP
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Certainly not. As I said I haven't switched resolution inside the game, and 640x480 IS supported.

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