I was also wondering what plans there is to implement some kind of multi threading support in the next couple years? I guess Supreme Commander's engine uses multi threading and gains major FPS from it. As well, more and more people buy dual core cpus everyday, and soon quadcore. Does this require an full engine rewrite to pull off?


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/