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Re: untouchable flag [Re: xXxGuitar511] #111507
02/15/07 17:57
02/15/07 17:57
Joined: Aug 2005
Posts: 343
Germany
HPW Offline
Senior Member
HPW  Offline
Senior Member

Joined: Aug 2005
Posts: 343
Germany
I think the enable_touch only makes to detect the model with the mouse possible and the untouchable makes it possible to detect entities behind this model. If you only set the enable_touch flag to off then you can't detect entities behind it.
This would make sense.


Evil Blood (v. 0.52) RPG
Commport.de (Social Network Community)
Re: untouchable flag [Re: HPW] #111508
02/15/07 19:52
02/15/07 19:52
Joined: Jul 2000
Posts: 28,074
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,074
Frankfurt
Yes. All entities are mouse-detectable unless their UNTOUCHABLE flag is set. However, you can do this by assigning a simple action

action set_untouchable()
{
my.UNTOUCHABLE = ON;
my.DYNAMIC = OFF;
}

Re: untouchable flag [Re: jcl] #111509
02/18/07 17:40
02/18/07 17:40
Joined: Aug 2005
Posts: 312
Sweden
tindust Offline
Senior Member
tindust  Offline
Senior Member

Joined: Aug 2005
Posts: 312
Sweden
Thanks, that makes a little more sense then.
cheers
tindust

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