Gamestudio Links
Zorro Links
Newest Posts
[MED] Import from FBX (2010) missing!!!
by USER0328. 09/03/26 18:03
Purchase A8 full licence version
by ukgamer. 08/30/26 14:27
ZorroGPT
by TipmyPip. 08/29/26 06:56
Retrieve optimize() variables order (edited)
by NorbertSz. 08/25/26 13:24
Max Number of Strategies in /Strategy folder
by Martin_HH. 08/17/26 07:54
Pause button for evaluation shell?
by AndrewAMD. 08/13/26 17:16
Sam Foster Sound | Experienced Game Composer for Hire
by titanicpiano14. 08/10/26 12:46
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
0 registered members (), 1,738 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
Newest Members
riggi89, shuhari, KD1990, Student_64151, Koti
19230 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: untouchable flag [Re: xXxGuitar511] #111507
02/15/07 17:57
02/15/07 17:57
Joined: Aug 2005
Posts: 343
Germany
HPW Offline
Senior Member
HPW  Offline
Senior Member

Joined: Aug 2005
Posts: 343
Germany
I think the enable_touch only makes to detect the model with the mouse possible and the untouchable makes it possible to detect entities behind this model. If you only set the enable_touch flag to off then you can't detect entities behind it.
This would make sense.


Evil Blood (v. 0.52) RPG
Commport.de (Social Network Community)
Re: untouchable flag [Re: HPW] #111508
02/15/07 19:52
02/15/07 19:52
Joined: Jul 2000
Posts: 28,133
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,133
Frankfurt
Yes. All entities are mouse-detectable unless their UNTOUCHABLE flag is set. However, you can do this by assigning a simple action

action set_untouchable()
{
my.UNTOUCHABLE = ON;
my.DYNAMIC = OFF;
}

Re: untouchable flag [Re: jcl] #111509
02/18/07 17:40
02/18/07 17:40
Joined: Aug 2005
Posts: 312
Sweden
tindust Offline
Senior Member
tindust  Offline
Senior Member

Joined: Aug 2005
Posts: 312
Sweden
Thanks, that makes a little more sense then.
cheers
tindust

Page 2 of 2 1 2

Moderated by  aztec, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1