Yea, I'm sorry, I was being rather hasty in my decision making process and was getting extremely frustrated at the linker errors.

I own a copy of A6 and I was going to try to implement my game in C++ but quickly scratched that idea as what I need to do could suffice in a plug-in and I wouldn't have to go through all the hell of typcasting stuff like crazy inside all of my code.

But yea, I was trying to create a standalone app that used the engine. and no matter how I linked it up, I kept getting that error above. Which was driving me nuts.

I had linked in the acknex.lib and set the compiler to know where it is, as well as the same for the headers, and I kept getting that linker error and I had no idea how to fix it. I did, however, use all the other default visual studio settings for creating an empty win32 console app.

Sorry I was so vague before.


"Towlie, you're the worst character ever." I know...