Oh! About the .c thing. I was scrounging around in the help files and I think I saw somewhere that it says to rename them to .cpp files to avoid the .c thing.
Ah.
The entry point. Yea, I will have to play around with that later at some point. More about linkers I haven't gotten (they really don't teach yo uthat much about that in school I'm afraid. Other than the makefiles we used to do in linux).
I must admit tho, after my initial panic at the lack of multiplayer in lite-c, I've reworked that creating a mutliplayer .dll is more likely than convering the entire project over to C++ code (calling the engine, etc). But yea, I totally didn't think of calling the code in like that. (duh!)
I must admit, linking in for the .dll project is significantly easier. Just a few lib includes and seetting the header path. >_<
thanks for the help tho!
-T