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How to apply shaders to Level Geometry??
#111925
02/14/07 13:36
02/14/07 13:36
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Joined: Jun 2005
Posts: 5
TheFLood
OP
Newbie
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OP
Newbie
Joined: Jun 2005
Posts: 5
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Can any one give me an example of how to apply a simeple .FX file to Level geometry. I can do it to entities but I can not seem to get a shader to work on the walls and floors.
Last edited by TheFLood; 02/14/07 13:38.
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Re: How to apply shaders to Level Geometry??
[Re: Aaron]
#111930
02/17/07 04:15
02/17/07 04:15
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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a shader takes every vertex/pixel on a model and runs a little piece of code for it.
The code can do just about anything to it. Mainly changing the color. Look it up on wikipedia or somethin.
xXxGuitar511 - Programmer
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