magicnxnja :

I don't want to program sorry , i'm mainly 3D artist now.

In fact you should better explain how combat system works with 2D pictures,
how players run , move ,
No vast planes with houses , only cubes : i think people won't like a lot
that , caus they want cheerfull worlds,with trees, with good lookings sky , characters etc ... in the very modern world ,
games that bring lot of evasion , return to the nature are a good direction indeeed.
In the market there won't be a lot wanting to play some strange Tron game like thing. i don't understand anything about your concept , so how
do you want to convince any programmer even to make a proto ?

I can only suggest you make lot of 2D pictures showing all things from
combat , to exploration , to anything and
lot of 2D art pcitures fro characters , and perhaps lot of cubes for the world , and after that show it to some programmers to see if some want to do anything.

But by reading our posts here you can already see , the problem of your site ,
and how is very hard to understand your game.

I'm sure you could explain with pictures some things, if you can't , it's because it's very very conceptual not enoutgh real.

I could just advice you to make a strategy game , by reading at your site,
it would be lot more appropriate than mmorpg,
cubes are perfect for tetris, board games (even with characters)
etc ... not MMorpg.