Creating multi-million dollar MMORPGs is starting to turn into a fad, isnt it? Every few weeks a new comer surfaces with a master plan.

I'm going to save you some time and give you a dead honest opinion.

This project will fail. Not because you suck, but because the project does.
You won't come up with a million dollars for this. Even if you did, would you
know how to manage it? Do you have any experience even running a company?

If I asked you to make a simple game, with nice crisp graphics, and you did. And you thought it was going to be a hit. You post it on the internet, and everybody craps on it. Your probably going to say "these idiots don't know good gaming". The truth is, you spent a week on a failed project. Imagine you did this with an MMORPG thats going to take you 5 years to make.

Start with small projects. ASK ANYBODY, THEY WILL AGREE. But don't let your ambitions die.

And if this whole project is just a plan for you to get filthy rich, then your chances of failure is pretty much tripled.


Decessus - 80% done. 100% abandoned.
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