I am currently looking for a way to determin a scale inside my game world. I was wondering, is there an equation that allows me to do this, or does gamestudio have some nice little tool to help me out?
I believe the average scale for an FPS is 16quants to 1foot, or something along those lines. I dont know any other standards, so if someone could point me in the right direction on that topic as well, I would be really greatfull.
Regards,
Jay Watergate