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another stupid question #112806
02/20/07 15:40
02/20/07 15:40
Joined: Jan 2007
Posts: 38
N
nOOBaCLe Offline OP
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nOOBaCLe  Offline OP
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Joined: Jan 2007
Posts: 38
when i use a sprite in a level wenever i compile then when im running the level, the sprite isn't there....any help please?


Gamestudio A6 commercial Beginners Luck Dev.
Re: another stupid question [Re: nOOBaCLe] #112807
02/20/07 16:26
02/20/07 16:26
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Xarthor  Offline
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Posts: 4,436
Germany, Luebeck
Which edition and version of 3DGS are you using?
(See WED -> Help -> About WED..)

Re: another stupid question [Re: Xarthor] #112808
02/25/07 19:40
02/25/07 19:40
Joined: Jan 2007
Posts: 38
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nOOBaCLe Offline OP
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nOOBaCLe  Offline OP
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Joined: Jan 2007
Posts: 38
im using version A6, commercial edition.


Gamestudio A6 commercial Beginners Luck Dev.
Re: another stupid question [Re: nOOBaCLe] #112809
02/25/07 20:24
02/25/07 20:24
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Joined: Jun 2005
Posts: 4,875
if your sprite is in tga/dds format, you have probably a fully black alpha channel which means that the image ist there, but fully transparent.
if you use bitmap or whatever format, be sure to have the bitmap in a defined project path.

Re: another stupid question [Re: broozar] #112810
02/25/07 20:33
02/25/07 20:33
Joined: Jan 2007
Posts: 38
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nOOBaCLe Offline OP
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nOOBaCLe  Offline OP
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Joined: Jan 2007
Posts: 38
thanx a ton broozar!

that was exactly the problem!


Gamestudio A6 commercial Beginners Luck Dev.

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