i dont know, what it was, but now it's working
NewtonJoint* upVector;
upVector = NewtonConstraintCreateUpVector (nworld, vectorf(0,0,QUANTTOMETER) , MH.NewtonChar);
what about rotating upvector in litec?
how can i get and set point?
NewtonUpVectorGetPin(FF.upVector,temp_vec2); always returns error
any ideas?
Last edited by VeT; 11/18/07 19:18.