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3 registered members (AndrewAMD, VoroneTZ, 1 invisible),
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Re: Game Studio Open AL Plugin
[Re: Uhrwerk]
#113446
06/07/07 11:21
06/07/07 11:21
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Joined: Aug 2000
Posts: 7,490
Orange Brat
Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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Quote:
In the future I intend to add speex format for voice files.
@A.Russell: Sorry for the bump, but your PM quota has been reached. I just posted a request for this feature in The Future, but it dawned on me that you mentioned possible support for this via your plugin at some point. As mentioned in my Future post, the savings can be significant for projects involving large amounts of audio (my own title, and the Facade example I gave in the thread....their 800MB d/l shrunk to 167MB after converting to spx format), and I have a free spx encoder/decoder plugin available in dBpoweramp, now (see thread for link).
Anyway, I thought I'd check in since this is an unknown from your end, plus it could be a very long time or never on the Conitec end. If A.Russell doesn't have the time or energy to implement it, I would ask (plead? beg? pretty please? ) someone else to step up and see if they could do it.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: Game Studio Open AL Plugin
[Re: 3run]
#351730
12/28/10 10:58
12/28/10 10:58
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Joined: Jun 2001
Posts: 1,004 Dossenbach
nfs42
Serious User
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Serious User
Joined: Jun 2001
Posts: 1,004
Dossenbach
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Andreas GSTools - Home of GSTScript 0.9.8: lua scripting for A6/7/8 GSTNet 0.7.9.20: network plugin for A6/7/8 GSTsqlite 1.3.7: sql database plugin for A6/7/8 3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
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