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Re: Game Studio Open AL Plugin
[Re: Uhrwerk]
#113446
06/07/07 11:21
06/07/07 11:21
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Joined: Aug 2000
Posts: 7,490
Orange Brat

Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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Quote:
In the future I intend to add speex format for voice files.
@A.Russell: Sorry for the bump, but your PM quota has been reached. I just posted a request for this feature in The Future, but it dawned on me that you mentioned possible support for this via your plugin at some point. As mentioned in my Future post, the savings can be significant for projects involving large amounts of audio (my own title, and the Facade example I gave in the thread....their 800MB d/l shrunk to 167MB after converting to spx format), and I have a free spx encoder/decoder plugin available in dBpoweramp, now (see thread for link).
Anyway, I thought I'd check in since this is an unknown from your end, plus it could be a very long time or never on the Conitec end. If A.Russell doesn't have the time or energy to implement it, I would ask (plead? beg? pretty please? ) someone else to step up and see if they could do it.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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