Hmm..., was genau geht denn nicht bei der Weapons.wdl? - Also, was soll passieren?

(Und weil ich meinen semi-professionellen [Wink] Code auch präsentieren will:

VIEW my_camera {
POS_X = 0;
POS_Y = 0;
SIZE_Y = 640;
SIZE_X = 320;
FLAGS visible;
}

VIEW my_2_camera {
POS_Y = 0;
POS_X = 320;
SIZE_Y = 640;
SIZE_X = 320;
FLAGS visible;
}

Das geht aber nur bei einer Auflösung von 640x480, sonst Werte anpassen)


Perhaps this post will get me points for originality at least.

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