Quote:

Yes, normally you would render the view into a bitmap




Thats a horrible way to do he wants.

Think about it, why render the same scene twice? Using Pro to render the scene to a bitmap is bad method that doubles rendering time.

unfortunately, the bmap_for_screen function is currently too slow (at least it was last time i checked) to be used in realtime every frame, so you are stuck.. unless you make a simple dll.


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