Well, it has been announced from more than one year now (more ?) and shader editor still not here ?
Will we wait 6 months again 
?
I modelise characters , and use normal maps (using XNormal tool or Silo) on low poly models.
I'm 3D artist oriented , i would like just to choose that standard next gen shader and put my normal map, specular map, and glow map on my character.
I don't want to code anything , like a lot of people i don't knwo anything about shaders (i'm a trool in that

, and some other things

...)
so like a lot of people i would like to simply have the possibility to assign
this sort of shaders to a model and choose my bitmaps for specular, normal and glow.
Or have i to buy also Torque Advanced Engine (shaders and shader composing) ?
Torque Shader engine I don't like the idea to pay royalties, don't like a lot it's script, don't want to code C++ (so it is possible to do all i want with it's script only ???)