Seems when I "publish" my game levels, 3DGS generates an EXE file, but once executed, all of the source files are created.

Is there a method for creating the game sith JUST a single EXE file, or a single EXE with a single resource file that is encrypted, so that my source files are not open to hacking, decompiling, reverse-engineering?

If I was to create an on-line game with 3DGS (or maybe even a single-player game), I sure wouldn't want every user to be able to edit in special powers or cheats.

Mark


People who live in glass houses shouldn't vacuum naked.