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Or you could just stick with A6... Im not sure of the exact feature list for A7, and I doubt its even out yet, but what exactly is so good about it that is making nearly everyone respend their 200+ dollars?




New rendering kernel that is much faster(this is probably the most important enhancement), overhauled editors(and maybe integration) and new editors(realtime level editing, shaders editor), more powerful and flexible scripting language, enhancements to existing features(2D, shadows, MP, decals, models, etc), new light management system, model improvements, ABT scene management(concave blocks are allowed and worlds are mesh based), distribution manager(see forecast), more bugs squashed, more robust templates(if you use them then this is important), progress(if you want to remain static then don't upgrade..if you want to get with the times and get access to all the new features and those in future versions then upgrade; otherwise get left behind), and much more.

Some of this may make it into a late edition of A6, but those are more than enough to upgrade. In fact, I'll probably go Pro(no probably, I will) after it gets released and my title will be an A7 release. See Forecast page for descriptions of most of these features.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links