Hi!

I’m having a problem with buttons in my panels. There seems to be a priority between them. It’s when I started moving then around in SED that things got better and I noticed a priority.

Here’s the situation :

On the left side of the screen there are 3 buttons (top to bottom)
On the right side there are 4 buttons (again ...top to bottom)

All these buttons are on level 7 (the highest level) and do not overlap.
I removed the overlay flag to check all buttons.
All panels have : flags = refresh, overlay ;

All buttons on the right work all the time...
But the buttons on the left work only when going from the bottom ...up.
When you choose the bottom one ...others at the top are available..
As you go up...the bottom one is not available....and so on.

I went into SED and moved the panel scrips around. Things got better, but not a 100%.

In this script I have.... (structure)

All bitmaps
One Text panel and function
Panel button one.... level 7
------panel that is visible when one chooses button one
panel button two.... level 7
-----panel that is visible when one chooses button 2
panel button three.... level 7
-----panel that is visible when one chooses button 3
panel button four.... level 7
-----panel that is visible when one chooses button 4
panel button five.....level 7
-----panel that is visible when one chooses button 5
the last 2 panels have the door and menu options ...(level 7)
there a 9 panels on level 1.
All the functions.
One Action

This is the best that I have right now.
Questions :
Is there a priority system for buttons?
This script was working very well in version 6.4. Is there a limit on the number of buttons in ver6.5 Pro.


Hope this helps!
Ottawa laugh

Ver 7.86.2 Pro and Lite-C