I have built a small test level with just models. I placed one small block in the level, and set the level ambient light down to a value from 5 to 25. The level always shows up full bright. The model entites do not seem to be affected by the level ambient lighting or any colored lights I do place in the level. I have placed a dynamic light in the level and the entities are affected by the color and lightrange of the dynamic light. How do you construct a level out of model entites and apply effective lighting to it.