I just got The Official Guide to 3D Gamestudio by Michael Duggan in the mail today and I'm already disappointed. A quick skim of the book leads me to believe 75% of the book is about anything BUT 3DGS. It's a total of 453 pages and there's 106 pages before you even get to "learning the program." The last 70 pages are about marketing, etc. And the pages in between seem heavy on theory and very light on actual exercises. I hope I'm wrong, but I think this book may be a bust!
