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Re: 3d game studio book
[Re: Seven]
#114842
04/13/07 21:20
04/13/07 21:20
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Joined: Oct 2006
Posts: 1,245
AlbertoT
Serious User
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Serious User
Joined: Oct 2006
Posts: 1,245
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Quote:
it's a shame his work might go undiscovered or under utilized because it's basically been mislabelled.
Sorry but I dont definitly agree with you It is not a matter of mislabeling, this book is, in my opinion , just a marketing operation I own, may be 10-12 books about game programming but this is the worst one I have ever had It is not serious, IMHO, to fill it up with hundreds pages of generic informations about games which take let's say one week to put them togheter Just an example " Programming role playing games with Direct x" by Jim Adams The best programming book I have ever read The first 200 out of 1000 pages are quite generic the rest is all meat Some readers complained Jim was so serious , in the 2nd edition ,to remove the 200 pages, reducing the price I you do the same this book will be reduced at, let's say, 50 pages
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