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2 registered members (OptimusPrime, AndrewAMD),
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Key:
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Re: Using the hlf life2 engine with 3d game studio
[Re: theo0001]
#115116
03/05/07 13:46
03/05/07 13:46
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Quote:
Hey can anyone figure out how to use the hlaf life engine with 3d game studio?
Use the Worldcraft/Hammer editor to make your levels and then export them. 3dgs can import .map and .qle files, so if the half life 1 editor can export in these formats you can use it. I think it can since .qle are prefabs in HL1 and .map files were level files I think,
Cheers
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Re: Using the hlf life2 engine with 3d game studio
[Re: PHeMoX]
#115117
03/05/07 15:47
03/05/07 15:47
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile

3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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@ Phenomx Right 
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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Re: Using the hlf life2 engine with 3d game studio
[Re: theo0001]
#115119
03/06/07 16:13
03/06/07 16:13
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Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile

3D Artist
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3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
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no only .MAP / .RMF / .DXF
cYa Sebastian
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
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