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Re: Mp3 plugin for Gamestudio
#11519
01/14/03 05:01
01/14/03 05:01
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Joined: Feb 2002
Posts: 288 California, USA
jaknine
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Member
Joined: Feb 2002
Posts: 288
California, USA
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quote: Originally posted by Doug: [QUOTE]The bottom line is, if you distribute mp3 files (by themselves or with a product) and make money off of it, Thomson wants their due. And it doesn't matter if you use a licensed decoder or not.
Doug,
Maybe that's where a confusion lies then. Our Strip Kittens software doesn't include any mp3s, but rather just the ability to play them (via Cameron's dll). Yes, if we were to include mp3s with the download we would have to pay licensing fees, regardless of what method of decoding is being used. Since our software functions as a player and uses Windows built-in decoding scheme, we were able to avoid paying the licensing fees.
Jak
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