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Re: HUD - critics wanted
[Re: FBL]
#115307
03/22/07 04:29
03/22/07 04:29
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Joined: Sep 2002
Posts: 8,177 Netherlands
PHeMoX
Senior Expert
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Senior Expert
Joined: Sep 2002
Posts: 8,177
Netherlands
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Quote:
To make clear what is what you might use Diablo style colors: Red - Health Blue - Mana
Why Red and Blue? That's so oldfashioned ... I'd switch them around and make the mana deep red. Lol, and thát reminds me of a really bloody movie, naw, perhaps it makes enough sense indeed to stick to those Diablo 'rules'
Cheers
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Re: HUD - critics wanted
[Re: PHeMoX]
#115309
03/22/07 14:44
03/22/07 14:44
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Joined: Jul 2004
Posts: 4,206 Innsbruck, Austria
sPlKe
Expert
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Expert
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
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Quote:
Quote:
To make clear what is what you might use Diablo style colors: Red - Health Blue - Mana
Why Red and Blue? That's so oldfashioned ... I'd switch them around and make the mana deep red. Lol, and thát reminds me of a really bloody movie, naw, perhaps it makes enough sense indeed to stick to those Diablo 'rules'
Cheers
I HAVE SEEN THAT STANDARD IN EARLY snes GAMES SO DIABLO RULES might be the wrong term...
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Re: HUD - critics wanted
[Re: Locutus_of_Borg]
#115311
03/24/07 16:50
03/24/07 16:50
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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nice HUD man, the only point of critique i can think of is the fact that it's just floating in space there. Maybe something to attach it to would be cool
BASIC programmers never die, they GOSUB and don't RETURN.
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