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Re: City1.wmp problem [Re: rvL_eXile] #115777
03/07/07 16:47
03/07/07 16:47
Joined: Nov 2005
Posts: 67
USA
juszczec Offline OP
Junior Member
juszczec  Offline OP
Junior Member

Joined: Nov 2005
Posts: 67
USA
Quote:



Example:

Right Click on ure Block--->Properties--->Surface--->Flags--->Then all Surfaces those the Player doesnt see, set "None"...

Hope u understand this and ure Level works fine ^^

cYa Sebastian




Is it possible to do this to all blocks at once? This level is pretty big and if I can do this all at once instead of block by block then I'd rather do it all at once.

Mark


I'm not old, I'm worn.
Re: City1.wmp problem [Re: juszczec] #115778
03/07/07 17:44
03/07/07 17:44
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
No, you have to do this for each side of each block.

I know, it sucks...


xXxGuitar511
- Programmer
Re: City1.wmp problem [Re: xXxGuitar511] #115779
06/18/07 13:33
06/18/07 13:33
Joined: May 2005
Posts: 155
C:\Program files\GStudio6
alphaindigo Offline
Member
alphaindigo  Offline
Member

Joined: May 2005
Posts: 155
C:\Program files\GStudio6
i'm having toruble with wed atm it wont let me set the flags at all... anyone have any ideas?


beware the sock! - tLempoary...
Re: City1.wmp problem [Re: alphaindigo] #115780
06/18/07 17:26
06/18/07 17:26
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Make sure there is a texture assigned before you change the flags...


xXxGuitar511
- Programmer
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