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Re: Fujita5 - storm chasing game
[Re: xXxGuitar511]
#115941
03/09/07 07:22
03/09/07 07:22
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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Quote:
Oh, and BTW... I've been working with Newton Physics and Slyex3 for a few weeks now. I'm mixing 'em together, then going to dump 'em in the UC's. If your interested, maybe I can give you a little help throwing in some extra effects (physics, as I see you are using newtons car currently, lol), and PP shaders [for things like motion blur, bloom, HDR, DOF, etc)...
Didnt see that post!
Well, it would be great ! my car engine is not doing any sound... Maybe that would help for the realism:P
For the physics, maybe it could be great for the tornado, if we want to throw somee objects around...
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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Re: Fujita5 - storm chasing game
[Re: Marky Mark]
#115942
03/09/07 07:28
03/09/07 07:28
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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sure, it's up to you, I'm not trying to pressure you into using it, lol.
As for cars sound. You can just get a sound of the motor, play it using ent_playsnd(), and tune the frequency of the sound to match the cars RPM. Pretty easy, once you find your cars RPM, lol.
xXxGuitar511 - Programmer
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Re: Fujita5 - storm chasing game
[Re: Marky Mark]
#115949
03/12/07 19:53
03/12/07 19:53
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Joined: Jul 2002
Posts: 857 Québec
Marky Mark
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Here's an in-game video... As you can see it needs some work... EDIT: Dont look to the clouds, I kept a clear blue sky, its just to show you how the tornado looks http://files-upload.com/127316/tornado.wmv.html
Last edited by Marky Mark; 03/13/07 02:40.
Yeah! IE sucks, use Mozilla... Marc Rémillard.
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