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Re: The Tornado [Re: Marky Mark] #116091
03/10/07 21:02
03/10/07 21:02
Joined: Jan 2007
Posts: 1,619
Germany
Scorpion Offline
Serious User
Happy Birthday Scorpion  Offline
Serious User

Joined: Jan 2007
Posts: 1,619
Germany
yes....i tested it with smaller object...boxes

i would recommend that you build the houses in smaller parts, then it will look much better...

Re: The Tornado [Re: Scorpion] #116092
03/10/07 21:04
03/10/07 21:04
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Ok I'll try it.. is there a way to split a model easily?


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: The Tornado [Re: Marky Mark] #116093
03/10/07 23:57
03/10/07 23:57
Joined: Apr 2006
Posts: 737
Ottawa, Canada
O
Ottawa Offline
User
Ottawa  Offline
User
O

Joined: Apr 2006
Posts: 737
Ottawa, Canada
Murky Marc

Great Great ....love what I see.

Ottawa

Re: The Tornado [Re: Ottawa] #116094
03/11/07 00:13
03/11/07 00:13
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
Hey Marky, those trees in your screenshots have strongest roots that the buildings foundations

Re: The Tornado [Re: demiGod] #116095
03/11/07 02:37
03/11/07 02:37
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
LOL yeah i gotta fix that -_-


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: The Tornado [Re: Marky Mark] #116096
03/11/07 03:45
03/11/07 03:45
Joined: Jan 2007
Posts: 230
london uk/ paris
S
sueds Offline
Member
sueds  Offline
Member
S

Joined: Jan 2007
Posts: 230
london uk/ paris
marky mark

Pourquoi tu n'ajoute pas des debris au hazard genre selon les types d'elements que la tornade rencontre

genre voiture = entity create taule ;
genre immeuble = entity create beton;
ce serait plus logique je pense qu'un immeuble qui s'envole comme ca et ce serait moins lourd en calcul

je ne sais pas si c'est possible mais il serait plus logique qu'un immeuble se detruise petit a petit ou alors qui se transforme en debris

enfin c'est une idée à travailler...

sinon je commence bientot a modeliser ta voiture et finalement pour le skinning je pourrais m'en charger finalement j'en aurais pour deux jours grand max donc mercredi je pense que ce sera pret

voila


you should see my post about the blender engine there is a demo game

http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/735215/an/0/page/0#Post735215


cheers

Re: The Tornado [Re: sueds] #116097
03/11/07 05:21
03/11/07 05:21
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Je veux bien, mais j'aimerais avoir une technique pour Couper mon modele en morceaux...


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: The Tornado [Re: Marky Mark] #116098
03/11/07 18:26
03/11/07 18:26
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
If anyone knows a good script to split a model in parts.. just tell me.. Thanks!


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
Re: The Tornado [Re: Marky Mark] #116099
03/11/07 18:28
03/11/07 18:28
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
script, no...

You have to use seperate models as pieces... sorry.


xXxGuitar511
- Programmer
Re: The Tornado [Re: xXxGuitar511] #116100
03/11/07 18:30
03/11/07 18:30
Joined: Jul 2002
Posts: 857
Québec
Marky Mark Offline OP
User
Marky Mark  Offline OP
User

Joined: Jul 2002
Posts: 857
Québec
Ok i'm on it.


Yeah! IE sucks, use Mozilla...
Marc Rémillard.
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