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Re: Gourad Shading in A5
#11614
01/23/03 23:00
01/23/03 23:00
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Anonymous
Unregistered
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Anonymous
Unregistered
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Actually, all models in A5 are gourad shaded. The albedo value sets the tone difference between the lightest and the darkest part of the model. When set to 0, the model as a whole will get darker and lighter. When set to 100, there will be a very big difference between the dark and light part of the model (hard light).
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Re: Gourad Shading in A5
#11616
01/24/03 10:45
01/24/03 10:45
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Anonymous
Unregistered
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Anonymous
Unregistered
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Make sure the "Shaded" flag is set for the map entity. - but watch the size of the entity, as too large an object will yield a "too Big for shaded" error when you build. (in which case set the "Flat" flag, *not* shaded for that one entity).
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