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Thanks. So I can just use bmap_purge every time I hide a panel? When it is visible it will just reload it into memory?
That's only half the truth. It still remains in the memory, or to be more precise in the RAM. It's only removed from the Video memory, i.e. the memory on your graphics card. And don't forget to purge all panels at the beginning of your application. Else they will only be removed once the panel is shown and hidden.
Always learn from history, to be sure you make the same mistakes again...
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