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Jaggie edges #11688
01/29/03 00:17
01/29/03 00:17
Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Nardulus Offline OP
Serious User
Nardulus  Offline OP
Serious User

Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Any suggestions on how to get a model to anti alias with a back ground better.

It seems when I add some models, boats, for example, to water surface, the jagged edges on the model really show up.

Is there a way to tell the engine to smooth these edges on a model better.

We have smooth for WED objects how do I get a model to blend with an environment better.

Any suggestions are welcome.

Ken

Re: Jaggie edges #11689
01/29/03 01:43
01/29/03 01:43

A
Anonymous
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Anonymous
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A



D3D_antialias

that works fairly well...

loler

Re: Jaggie edges #11690
01/29/03 01:51
01/29/03 01:51
Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Nardulus Offline OP
Serious User
Nardulus  Offline OP
Serious User

Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Loler

I can not find that flag in my manuals.

Is it active in A5.24 ?

I am going to release the game using 5.24.

Ken

Re: Jaggie edges #11691
02/03/03 06:59
02/03/03 06:59
Joined: Jul 2002
Posts: 1,529
Sudbury, Ontario, Canada
Shummy Offline
Expert
Shummy  Offline
Expert

Joined: Jul 2002
Posts: 1,529
Sudbury, Ontario, Canada
OUch var d3d_antialias = 1;
or somehting liek that you need 5.51 if you have anything less i think your stuck i had the same problem with it cant figure out why!


~Shummy Level Designer/Scripts º_º€Lkº_ºBð¥º_Šøƒ†_º [url=http://www.elkboysoftware.cjb.net]www.elkboysoftware.cjb.net[/url] skater_boy29@hotmail.com

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