You would have to be mentally retarded to think that what makes those models look good is the max rendering. There isnt any normal or bump mapping applied to them , it's just the model and texture , the max render does little for you withought any special materials or lighting. The rendering in gamestudio would be slightly less quality , but the model would still render very nicely. The only times gamestudio wont render a model really good is if you buy a model that has it's detail in a normal or bump map , and then you render it in gamestudio withought the normal map , then it'll look pretty ugly , but if the details are all on the diffuse texture map , then you wont see much quality difference , because gamestudio will just be using the texture map which it displays like a picture. The texturing isnt the only thing thats outstandign in those models, also the uv mapping , it's incredibly good , with pretty much no stretching at all , this are the things that make a model look good. I will try and find a model of such quality to load in gamestudio to compare for all to see.