Quote:
as you said in gamestudio a model like that wouldnt render nicely because of this and that
I never said that. I just said that it will not look like a max render.
I know how good a real-time game can look. I did alot of nice renders in Gamestudio with shaders providing specularity and better lighting.
But still a standard render in Gamestudio looks flat. A nice painted texture improves the look but it still does not get a good depth.
I am quite sure that you are not a designer otherwise you would see the difference.
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