I never talked about self-shadowing but you do.

I think you do not understand the concepts of per-pixel-shading. It does not need to create a self shadow. It just makes the part brighter that shows toward the sun and the other side will be darker. Gamestudio does that per triangle and thus you can often see a strange lighting. Just try to script a flash light for your player and you will not use it in your game since the lighting looks horrible in real-time.

That is what I am talking about. I never told something against good textures. Textures make a big difference. I sell textures with success and I know that probably better than you.

The model that you showed in your last post is old. I created a bunch of new models since them (even a few for paid jobs and the customers are satisfied). So they do not show my current state of abilities and I will delete them right now from the server.

Regards,
Frank


Models, Textures and Games from Dexsoft