thanks for the comments and crits, I know it looks a bit unsmooth, but thats just because i was trying to get a basic idea down, im going to blend the rolling a bit so it will gradually roll when turning, and the reason i dont make the tank turn 360 degrees, is because it make the controls really hard to do while going fast paced.
as far as particles and effects and such, i havent really added any yet, i plan to add, as germanunkol said, dust from the hovertank, and like when you go over water i plan to add splatter and ripples, also the cannon will shoot actually cannon ball type things (not just mini versions of the turret) and of course you will be able to purchase upgrades to missle launchers, chainguns etc.
the tank does look sad for the moment because, 1. i dont know if im going to keep that particular model 2. I dont have any shader applied to it.
once i get a detail shader and normal mapping shader on a better model i should be good.
Im to the point now were i could use some help with this, I will be making an official thread in the help wanted thread soon, but I'd like to mention it here too that im looking for some modellers, you'd need to be able to texture and skin tank models, im looking for someone creative that can come up with ideas for the tanks for each of the 5 classes, as im having a hard time doing so.If your interested just send me a pm.