well, now i am starting to have a particle system come together, the enemy tanks at the beginning of a round chase a random target, and i almost have there shooting down. I have implemented some small sound into it. I also completely reworked the controls and camera, now the camera is like the kingdom hearts tutorials camera, the hover tank rotates to the relative cardinal direction of the key your pressing which is also relevative to the camera pan. the turret can turn a full 360 degrees, and some sliding has been reimplemented but still needs work, i also added it so when an enemy tank blows up the screen shakes. Its really starting to pull together nicely, after i finish the ai some more (which the hard part is done, now comes the tedious part), add particles, sound and a menu. all ill need is someone to fill the dummy models and its off to find a publisher!