Hi,

I rendered a texture for you to play around with normal-mapping shaders with and without specularity. You can add the spec-map into the alpha channel if you need it.

Download: http://www.dexsoft-games.com/freebies/textures/freecrate.zip

Preview:


This is a gift for you. Use it!

Maybe it is a good idea to put the finished version of the JCL-shader into the WIKI as an alternative to the 2.0 shader from Matt.

Best regards,
Frank


Models, Textures and Games from Dexsoft