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[newton] Mdl model as terrain
#117462
03/14/07 13:37
03/14/07 13:37
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Joined: Dec 2006
Posts: 65
andy_1984
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Posts: 65
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making a driving game and using sketchup with an image form google maps to create the roads, i have done this already, exported as 3ds imported to med and exported as MDL. now how would i import this into my project (using template from newton "Car") and beable to drive on the surface of the .MDL model as far as im aware you can drive on the surfaces of blocks with newton but when im creating a city doing it piece by piece within 3D-GS will become seriously mundane and frustrating. help please 
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Re: [newton] Mdl model as terrain
[Re: HeelX]
#117464
03/14/07 14:23
03/14/07 14:23
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Joined: Dec 2006
Posts: 65
andy_1984
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Re: [newton] Mdl model as terrain
[Re: andy_1984]
#117465
03/14/07 15:17
03/14/07 15:17
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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Polygon flag doesn't work with Newton does it?
When using Newton, I simply had to create a model terrain, and apply the NewtonTerrain action to it...
xXxGuitar511 - Programmer
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Re: [newton] Mdl model as terrain
[Re: andy_1984]
#117469
03/15/07 16:14
03/15/07 16:14
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
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Posts: 2,503
SC, United States
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Ah, so I was right.
Do not use terrains, they don't work with newton anymore. Instead, convert your terrain to a model, and then apply Newtons "terrain" action to it...
BTW: The action isn't called "terrain", it just has the word terrain in it somewhere...
xXxGuitar511 - Programmer
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Re: [newton] Mdl model as terrain
[Re: xXxGuitar511]
#117470
03/15/07 16:18
03/15/07 16:18
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Joined: Dec 2006
Posts: 65
andy_1984
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this was the first action i tried, gues what, it never worked my car fell straight through but ill have another try tonight, it was probably somthing realy stupid
Last edited by andy_1984; 03/15/07 16:19.
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